Admin Mode, Refreshed Player UI, Bug Fixes
Playtest Room - Core Interactions
Multi-Select Improved
Players marquee-select or shift-click multiple objects options (flip, rotate, etc) have been expanded.
Auto-Snap on Resize Improved
Objects automatically snap to their grid/snap targets when resized, keeping layouts clean without manual repositioning.
Bug Fixes Fixed
Lots of bug fixes.
Playtest Room - UI & Panels
Player Panel New
A persistent left-side player panel now shows all players in the room with their color, name, hand count (when enabled), and action buttons, no longer requiring the dropdown for player visibility.
Collapse Player Panel Rows New
Player rows in the left panel can be collapsed to save space during play.
Edit Your Name & Color In-Room Improved
Your own row in the left panel now has a pencil icon for inline renaming (Enter/Escape supported) and a color swatch to change your player color, without needing to open the top-right dropdown.
Hand Count Visibility New
The "Show Hand Counts" room setting now correctly displays each player's hand card count in the left panel and respects per-player visibility rules.
Open Hand Viewer New
The host can enable Open Hands mode, allowing any player to view any other player's hand directly from the player panel or dropdown.
Playtest Room - Object & Spawn System
Component Editor Parity Improved
The in-room component editor now supports the same fields and options available in the main component editor, eliminating discrepancies between room-created and pre-built components.
Random Colors New
New option when spawning components to assign a random color from the configured palette rather than requiring manual selection.
Playtest Room - Blind Mode
Blindfold Hides Action Log Improved
Pressing B to enter Blind Mode now automatically closes and hides the Action Log panel (including its toggle tab) so the player cannot see events while blindfolded. The log restores when the blindfold is removed.
Playtest Room - Host Controls
Host Admin Mode New
A new Admin Mode toggle in Room Options (under "Host Privileges") gives the original host elevated visibility: all hidden zone objects are visible, hand counts are shown for every player regardless of global settings (amber-tinted), and a View Hand button is available for all players at all times.