Patch Notes
v0.1.217
Marker Tool Update
New Features New
Undo Support for Multi-Select Actions
- Undo now supports multi-select group actions that were performed simultaneously.
Marker Tool
Added support for drawing:
- Rectangles
- Circles
- Straight lines
Shift Key Modifiers
- While drawing, hold **Shift** to:
- Snap lines to 45° increments.
- Constrain rectangles and circles to equal height and width while dragging.
Token Enhancements
Added two new token properties:
Use Image as Mask
When a token has an image assigned, enable **Use Image as Mask** to apply the selected color tint as an overlay using the image as a mask.
Make Not Flippable
Prevents a token from being flipped to its back side.
Analytics Over Time
- Added a new **Analytics Over Time** section to the project page.
- Displays trends and statistics from historical playtest data.
- For projects with large amounts of playtest data, analytics are calculated automatically in the background as data becomes available.
Deck & Stack Behavior Setting
- Decks and stacks now dissolve into bags by default when added.
- Added a new **Player Setting** to keep decks and stacks together when adding them.
Improvements Improved
Token Stack Quality of Life
- Improved token stack behavior.
- Token stacks now function more like decks.
Bug Fixes Fixed
- Fixed an issue where stickers were not appearing in preview views.
- Fixed an issue where labels attached to components were not being saved to the component database.
- Fixed an issues where large imports from Dextrous could timeout the import.