Patch Notes v0.1.248

Snap your fingers, place some snaps...

General Improved

  1. Tool controls show in sub menu now based on the mode you're in.


Snap Point tool overhaul Improved

  1. Reworked into a real editing mode. While the snap tool is open, clicks act only on snap points; table pieces stay put and right-click no longer opens the table menu, so you can't disturb your layout by accident.
  2. Placement brushes. Stamp more than one anchor per click: Single, Grid (rows × columns), Row / Line, Ring, or Freehand paint. A live ghost preview follows your cursor so you can line up the pattern before placing.
  3. Select and edit in bulk. Drag a box to select multiple points, Ctrl-click to add/remove, then edit tags, auto-flip, auto-rotate, override, and more across the whole selection at once. The editing panel now shares the same layout as the defaults panel, so nothing jumps around when you select a point.
  4. Attach points to objects by dragging. Drag a table anchor onto a component to attach it (it now travels, rotates, and scales with that piece); drag it back off to detach. New "Lock parent attachment" option freezes a point so it can sit outside a component's edges.
  5. Copy / paste and Delete. Ctrl+C / Ctrl+V duplicate selected snap points at your cursor, and Delete removes the selected or hovered point.
  6. Right-drag still pans the camera while you're selecting/editing.
  7. Fixed: you can once again drop a piece onto a snap point that belongs to a locked object.
  8. Auto-rotate/auto-flip/tags/override and "Lock parent attachment" all save with the room and sync to every player, and now round-trip on components too.
  9. An always-visible controls hint shows the relevant gestures for the current mode.
  10. Snap point visibility is now opt-in. Anchor markers are private working guides by default: they show only to the host while the snap tool is open and hide when it's closed. Snapping still works for everyone regardless.
  11. New "Always show to all players" option. Turn it on to keep snap points visible to every player at all times, even with the tool closed. It saves and loads with the table setup and syncs live to the whole room, so a setup can ship with its slots permanently on display.