Help - Bags

Realtime Playtest

Bags

Store pieces in a bag and draw them back at random. Covers filling, drawing, shuffling, recoloring, and infinite bags.

Bags

A bag is a container that hides what's inside and gives it back at random. It's the right tool whenever a game needs a blind draw: chit-pulls, a bag of resource tokens, blind bidding, or a "draw a random event" mechanic. (For an ordered, visible pile you draw the top of, you want a Token Stack instead.)

Filling a Bag

Drag any object onto the bag and it disappears inside. Keep dragging pieces in to fill it. What's in a bag is hidden from view, that's the whole point, so players can't see or count the contents.

Drawing From a Bag

Double-click the bag to draw. One item comes out, chosen at random. This is different from a deck or stack, where you always draw the known top piece.

Tip

While you're already dragging a card or token, you can right-click a bag to pull a random item into the group you're holding, then drop them together onto a pile. See Moving & Arranging Objects.

Shuffling & Recoloring

  • Shuffle with R to remix the contents. (Since draws are already random, this mostly matters for keeping things feeling fair after you add pieces back in.)
  • Recolor the bag with a right-click. Color-coding is handy when several bags are in play, for example a red resource bag and a blue event bag.

Infinite Bags

A normal bag empties as you draw from it. An infinite bag keeps handing out copies of its contents forever, perfect for an endless supply of the same token. Right-click the bag and toggle Infinite Bag.

Note

Bags accept almost any piece. To stop a specific object from ever being put in a bag, use Prevent Bagging on its right-click Restrictions menu. See Moving & Arranging Objects.


Related: Token Stacks · Cards & Decks · Your Hand & Dealing