Help - Timers

Realtime Playtest

Timers

Put a shared countdown on the table for turn limits and timed phases, with presets, controls, and an expiry alert.

Timers

A timer is a shared countdown clock for the table. Everyone sees the same time tick down, which makes it ideal for turn time limits, timed phases, or a real-time round.

Setting the Time

Add a timer, then set its duration: pick a preset (30 seconds, or 1, 2, 5, or 10 minutes) or enter a custom number of seconds.

Running It

The controls sit right on the piece:

  • Start the countdown,
  • Pause it,
  • Reset it back to the full duration.

The timer's state is easy to read at a glance: it glows green while running, and pulses red with an audible alert the moment it hits zero.

Tip

You can run several timers at once. That's handy for games with simultaneous per-player clocks, or when you want one timer for the turn and another for the whole round.

Note

A timer counts down on its own. For a number you raise and lower by hand (like score or health), use a Counter.


Related: Counters · Player Tools · Host Controls