Keeper

Keep your zoo running. Keep your Exhibits maintained. Keep your visitors SMILING!

1–1 players
25 min
Strategy
Resource Management

Setting up the table…

Dustin's Designer Den

New here? Take a quick tour

A ~1-minute guided walkthrough of the table.

Help & Controls

It highlights things right on your screen — about a minute. Or read the steps below.

  1. 1
    Add pieces. Open the Components bar on the left and drag a deck, token stack, board, or die onto the table. Decks & stacks ›
  2. 2
    Move & act. Drag a piece to move it. for its main action — flip a card, roll a die, draw from a deck. Objects ›
  3. 3
    Open the menu. for everything else: rotate, scale, flip, lock, layers, snap tags.
  4. 4
    Keep cards private. Drag a card into your Hand tray at the bottom; drag it back out to play it. Your hand ›
  5. 5
    Play together. Share the room link to invite players, then use voice chat and roles. Voice › · Roles ›

Getting around

Components

Organize the table

Zones
Layers
Grids
Stickers

Play together

Reference

No topics match that. Try the full Help Center.

This Room Is No Longer Open

Keeper - 1st Draft (Shared) · Keeper

The host has made this room private, so it's no longer accepting new players. If you were already playing here, you can rejoin from the tab you were using.

Join Playtest Room

Keeper - 1st Draft (Shared) · Keeper

Up to 4 players

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The playtest room requires
landscape orientation.

Keeper - 1st Draft (Shared)
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Keeper

Keeper

Keep your zoo running. Keep your Exhibits maintained. Keep your visitors SMILING!

Players

1–1

Playtime

25 min

Genre

Strategy

Ages

14++

Theme

Zoo

Mechanic

Resource Management

Highlights

Every decision revolves around what you choose to KEEP
Easy to learn with fun depth thanks to dual purpose cards
A cute game with a positive goal to maximize happiness

About

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Check out Dustin's Designer Den, the coolest, smoothest new Tabletop Simulator replacement out there.



While you're at it, you can even playtest KEEPER!



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Coming soon... ROPE WALKERS!

Game Website

Hosted by Curry

Output switching needs a Chromium browser.

Camera Views

Saved with this setup · press 1–9 to jump, Shift+1–9 to save

Drag corners to resize zone
Drag corners to resize
Click to place label — drag to draw a box — click a component to attach it
Tap to place snap points Tags:
Tap and drag to draw a zone
Marker tool — draw on table or components
Toolbar Tools
TabMeasure (hold & drag) / Ping table (tap)
Toggle marker / draw tool
Camera & Navigation
ScrollZoom in / out
Pan camera
RClick+DragPan camera
Mid+DragPan camera
Reset view to center
Rotate your table view 90°
Jump to saved camera view (when nothing's selected)
Cards & Decks
1 – 9Draw that many cards to hand
Flip card / reverse deck order
Shuffle deck or stack
Send card / token to hand
Preview image
Dbl-ClickFlip card
Dice & Coins
Roll die / flip coin
1 – 9Set die to that face value
Step die face up / down
Flip coin
Dbl-ClickRoll die / flip coin
Object Control
Rotate CCW 90°
Rotate CCW 45°
Rotate CW 90°
Rotate CW 45°
Tuck Behind Component
Group selected into deck / stack
Lock / unlock in place
Selection & Other
Ctrl+ClickAdd / remove from selection
Right-ClickOpen context menu
Toggle blindfold
EscDeselect / exit mode / close preview
Voice
Push-to-talk — hold to talk (when enabled in the voice bar)

Press a key to bind:

Press any key combination. Esc to cancel.

Browser-reserved combos (Ctrl+W/T/N, Ctrl+Tab, zoom, F-keys…) can't be captured.

Key Already Bound

Combos your browser won't allow

The browser handles these itself, so they can't be used as room hotkeys (the binder will reject them): Ctrl+W / T / N / Q / L, Ctrl+Tab, Ctrl+0–9, Ctrl with + / − / = (zoom), Ctrl+Shift+I / J / C (devtools), and F1–F12. Tip: combos using Shift (e.g. Shift+Space) are always safe.

Sign in to save and load hotkey profiles.

Map
%
Sound Volume
Size: "
Line
Snap
Image:
Scale ×
Rotate °
Stickers Click an image below to add it to the shared palette.
Size W
**bold**bold *italic*italic ~~strike~~strike `code`code # Heading 1 ## Heading 2 - item → bullet list 1. item → numbered list > text → blockquote --- → divider | A | B |
|---|---|
| 1 | 2 |
→ table
Tags for next point
Any object
Auto-Flip
Auto-Rotate

click to cycle

Drag to Hand
Allow dragging components into player hands

Capture a note to address later. Appears on your project dashboard.

Ctrl+Enter to save

Card Size
Auto-flip when drawn
Auto-Rotate

click to cycle

Q/E Rotation Step

click to cycle

Scroll Zoom Speed
Drop to Table

Rotation when played

Selection Box
Table Color
Texture
Bags

Off: drop the whole deck/stack in

DRAG TO HAND

Request Or hover a card and click Request

Card request

Choose cards to give

requested · selected /

Card offered

wants to give you .

Give cards to

Pick from your hand · selected

Or give

Request cards from

How many?

Random takes that many at random from their hand. They pick lets them choose which to give. Either way they can deny.

Notepad

Playtest Feedback

Share your thoughts on Keeper. Your feedback helps the designer improve the game!

Group this card into decks with the Deck & Stack Builder on the Components page. A card can belong to several decks.

Optional — shown when the component is flipped over.

Real-world dimensions; the tabletop scales to match. Poker card = 2.5″ × 3.5″.

Unit:

Playtest Display Settings

Defines where labels and icons anchor. Defaults to match Default Rotation.

Front
Opacity
Back
Opacity
Front
Opacity
Back
Opacity

Choose components to sync from database

component(s) on the table. Select which to pull from the database.

Dextrous

Apply Dextrous Changes to Table?

created, updated in database. Apply changes to objects already on the table?

Syncing from Database

Please wait — do not close the tab

Apply to Table?

Component saved. Update all matching instance(s) on the table with the new data?

Update Table Components?

Saved state for to the component.

Update matching currently on the table with the newly saved state?

Delete Component?

This will permanently remove from the project.

This cannot be undone. The component definition will be deleted from the project database.

Remove from Table?

The component was deleted from the project.

Remove the linked currently on the table as well?

Component Link Broken

The component this piece was linked to no longer exists — it may have been deleted and recreated. Pick a replacement to re-link it.

Report a Bug

Found something broken? Let us know and we'll fix it! Your report will be submitted without leaving the room.

Be specific about what went wrong and how to reproduce it

JPG, PNG, GIF or WebP — max 5 MB

Bug report submitted successfully! Thank you for helping us improve.

Load Setup

Save Session State

This snapshot saves all component positions, deck states, and board configuration.

Your current view position and zoom level will be saved as the default camera when players join this table.

Add Project Dependency

Add components from another project you own to this room.

Type:

Configure Counter

Players see "Min: "
Players see "Max: "

⚠ Minimum must be less than maximum.

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